12/19/2023 0 Comments God of war ascension ps4 release dateSome of the cinematic story bits tie directly into battles. Story beats are smartly tied into Kratos’ journey, getting us away from the stage-boss-cinematic rotation of previous games. It’s not that he is weak at the beginning - you’ll even witness the acquisition of his Blades of Chaos - it’s just that he ends up being so powerful by the end of the game that you can’t help but feel like a god.ĭeveloper Sony Santa Monica did a wonderful job of weaving its story into gameplay, making Ascension feel more like an adventure than ever before. You’ll see him grow in both strength and rage over the course of the 8+ hour single-player campaign. Kratos is still in full-on badass territory in Ascension, but he’s not quite to the level we’re used to yet, with a slightly trimmer build and less in the way of scars. This manages to spark and grow that head-ripping rage in Kratos we’ve all come to know and love. These Furies capture, confine, and continuously torture Kratos. He’s now out to cut ties with Ares for this terrible act he was tricked into, and Ares has three horrible sisters known as the Furies, Ascension‘s antagonists, out to punish him for trying to break his oath with the god. This prequel story kicks off not long after Kratos killed his family, at a time where he is still dealing with that pain. Thankfully, God of War: Ascension does both. More God of War is never a bad thing, right?īut how about some emotion for a change? How about a backstory? How about some motivation that goes beyond simple anger?Īs I see it, the God of War franchise could have progressed in one of two ways. So even more of that in yet another series game would be … well, it would be fine, really. We all know that God of War‘s protagonist, Kratos, is an angry, super powerful killing machine that takes down even the biggest gods and monsters without even a hint of ever breaking his hardened scowl. It's something we'll be investigating further in the weeks to come post-launch, so check on the website for a follow up article on God of War's entry into the multiplayer royale.How do you top something that was already considered over-the-top? Especially when this particular brand of over-the-top has become pretty familiar since in past eight years? The game's shouldered a multiplayer mode into proceedings there's an opportunity to personalise your own warrior and there's a whole separate challenge in throwing your fighting spirit into online battles. The gigantic environments also return in a big way, and you get to both to explore enormous mountain ranges and fight epic battles on top of huge statues and at the bottom of the sea. The series' third chapter is often seen as one of this console generation's most beautiful titles, but Ascension is able not only to provide a technically superior outing, but also deliver an expressive and more saturated experience, both in relation to colours, as well as environmental and character design. How does Ascension match what's come before? Quite brilliantly actually, for God of War: Ascension is one of the most visually stunning games I've ever played. The God of War series has, since its birth in 2005, been one of the most visually impressive game series on the market, with expansive, extremely detailed environments and foes, and every frame of each entry into the franchise has screamed quality. It is commendable that the developer has tried to create a more humane image of Kratos, but the truth is that he is not strong enough of a character that you want to expend too much energy in exploring his dark past. The game's story is still nothing particularly striking, despite the more serious approach to the series protagonist, and the insane action undermines the serious tones the game is trying to hit. In his relentless pursuit of the three Furies, Kratos travels to different parts of Greek mythology including the Oracle of Delphi, and like before adds a grandeur to the classic stories with a God of War flavour. Kratos has had a bad reputation in the video games world as an extremely one-sided character and therefore this is a step in the right direction, finally adding some depth and something meaningful to the frantic action. It's another bloody revenge tale, but the deeper emotional focus allows the story to breathe it's a great victory for the series, as, other than the broad strokes, the story has never been a priority before. Kratos must break his ties with Ares, the god of war in Greek mythology, and he can only do that by defeating the three Furies.
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